One World, 100 Doors

The lobby splits into 100 independent servers. Each server holds up to 100 concurrent players walking the same 8-bit map. You pick which server you spawn into — go where your friends are, or chase the heat where the volume is.

Why Sharded

One giant lobby with 10,000 players would be unwalkable. Sharding into 100 × 100 keeps the map readable, the cameras manageable, and the social layer real — you can recognize regulars, build rivalries, find your local crowd.

What's On The Map

Players. Cameras streaming above their heads when you get close. Global chat scrolling the side. Private DMs popping in for one-on-one. Bet level zones where the high rollers cluster. Quiet corners where bots roam during slow hours. Every server has the same layout, but the people make each one feel different.

Server Picking

Server #1 is the global default. Server picks 2-100 are open and quieter — perfect for testing, learning the rhythm, or finding low-traffic windows where matches start instantly.